#ifndef SRC_CONNECTION_WRAP_H_
#define SRC_CONNECTION_WRAP_H_

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "env.h"
#include "stream_wrap.h"
#include "v8.h"

namespace node {

template <typename WrapType, typename UVType>
class ConnectionWrap : public StreamWrap {
public:
    UVType* UVHandle()
    {
        return &handle_;
    }

    static void OnConnection(uv_stream_t* handle, int status);
    static void AfterConnect(uv_connect_t* req, int status);

protected:
    ConnectionWrap(Environment* env,
        v8::Local<v8::Object> object,
        ProviderType provider,
        AsyncWrap* parent);
    ~ConnectionWrap()
    {
    }

    UVType handle_;
};

} // namespace node

#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#endif // SRC_CONNECTION_WRAP_H_
